动作控制 AI

参考图

JPG 或 PNG — 最大 10MB,最短边大于 300px,宽高比在 2:5 至 5:2 之间

动作参考视频

MP4 或 MOV — 最大 100MB,时长 3–30 秒(视朝向而定)

MP4 或 MOV · 3–30 秒 · 宽高均大于 340px · 宽高比 2:5–5:2

提示词(可选)
0/2500

图片:与图中人物朝向一致(参考视频约最长 10 秒)。视频:与视频中角色朝向一致(约最长 30 秒)。

积分消耗💎

 

示例流程

参考图跟做动作生成结果

演示会依次高亮每一步,最后播放成片。

参考图
动作参考
输出视频

提示词:

创建

受创作者信赖

Two distinct referencesUse an image for appearance and a video for movement.
Orientation controlChoose the character-orientation mode available in the workspace.
Preview the outputReview the completed motion result before download.
Creations stay organizedCompleted generations are saved to your workspace.
运动控制 AI

用图像 + 参考视频驱动动作 from the movement.

将静态图片中的角色外观与参考视频中的动作相匹配——适用于保持表演连贯性及原型制作。

  1. 1Add reference imageDefine character appearance.
  2. 2Add motion videoDefine movement and timing.
  3. 3Choose optionsSet orientation and output.
  4. 4Generate & previewReview the motion transfer.

Reference planning

引用 → 输出

请查看下面的营销布局中图像、动作参考和生成输出是如何对齐的。

01

Example 1

参考图片
案例 1
运动参考

可选提示

无畸变;保持肢体自然;紧密遵循参考动作。

02

Workflow example 2

Reference workflow example only; no verified image/motion/output set is being shown.

  1. 参考图片
  2. 可选提示
  3. 运动参考

可选提示

匹配参考视频的步行速度;保持静态图中的服装颜色。

03

Workflow example 3

Reference workflow example only; no verified image/motion/output set is being shown.

  1. 参考图片
  2. 可选提示
  3. 运动参考

可选提示

轻微转头;保持与动态片段相似的构图。

Practical controls

支持运动控制的模型

Kling 运镜控制及兼容引擎 — 选择方向和分辨率。

Kling 3.0 MotionKling 2.6 Motion

Reference image

Choose a clear subject image that meets the displayed dimensions and format limits.

Motion reference

Use a supported video whose action and framing are easy to read.

Character orientation

Select Image or Video orientation according to the subject you need to match.

Output resolution

Choose from the resolution options exposed for the selected model.

Where it fits

Prototype character motion from references

Motion control is useful when appearance and movement come from different source materials.

Performance studies

Explore how a character reads with a specific gesture or pace.

Character concepts

Test movement while retaining the visual reference as a guide.

Choreography drafts

Review a movement direction before a more involved animation workflow.

Creative previsualization

Prototype timing and framing for a planned scene.

Reference craft

Choose references that agree with each other

Readable subjects, compatible framing, and plausible motion give the workflow a clearer target.

  1. 1Use a clearly visible subjectAvoid heavy occlusion when body shape or clothing needs to remain recognizable.
  2. 2Match framing where practicalA reference image and motion video with compatible subject scale reduce ambiguity.
  3. 3Prefer physically readable motionSimple, continuous movement is easier to follow than abrupt cuts or blocked limbs.
  4. 4Keep the optional prompt focusedUse it for preservation or quality constraints rather than a competing action.

Before you create

Motion transfer still requires interpretation

Identity, limb motion, timing, and processing time vary with both references, the selected mode, settings, and traffic.

References shape the result

Clarity and compatibility matter across both source files.

Preview for consistency

Check identity, anatomy, framing, and timing in the completed result.

Credits appear first

Review the displayed estimate before starting the job.

Use authorized references

Only upload images and videos you have the right to use.

Review the policies that apply to uploads and outputs:Privacy policyTerms of service

Questions, answered

运动控制常见问题

Understand the role of each reference before starting a job.

Keep creating

Create source material, transform clips, enhance results, or browse ideas.

尝试体感控制

滚动到工作区以上传参考资料并开始创作。